
Aatrox Build
the Darkin Blade
Once honored defenders of Shurima against the Void, Aatrox and his brethren would eventually become an even greater threat to Runeterra, and were defeated only by cunning mortal sorcery. But after centuries of imprisonment, Aatrox was the first to find freedom once more, corrupting and transforming those foolish enough to try and wield the magical weapon that contained his essence. Now, with stolen flesh, he walks Runeterra in a brutal approximation of his previous form, seeking an apocalyptic and long overdue vengeance.
The most played Aatrox Top build on patch 26.21 runs Conqueror with Triumph, Legend: Haste and Last Stand, plus Bone Plating and Revitalize from the secondary tree. Take Flash and Ignite. Start with Doran's Blade and Health Potion, then build Eclipse, Plated Steelcaps and Sundered Sky, followed by Death's Dance, Sterak's Gage and Guardian Angel. Max Q (The Darkin Blade) first, then E (Umbral Dash), then W (Infernal Chains). It has a 49.4% win rate and a 4.6% pick rate.
Runes
Primary
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal more damage to champions while you are low on health.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Secondary
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Revitalize
Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Revitalize
Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
QThe Darkin Blade
Cooldown 14/12/10/8/6s
Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
EUmbral Dash
Cooldown 9/8/7/6/5s
Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
WInfernal Chains
Cooldown 18/16.5/15/13.5/12s
Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
Item Build
Full build 16,900gStarting Items
Doran's Blade
450g
Doran's Blade
- 10 Attack Damage
- 80 Health
- 2.5% Omnivamp
Good starting item for attackers
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Eclipse
2,900g60 AD · 15 AH
Ever Rising Moon
Eclipse
2,900g- 60 Attack Damage
- 15 Ability Haste
Ever Rising Moon Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Sundered Sky
3,100g40 AD · 400 HP · 10 AH
Lightshield Strike
Sundered Sky
3,100g- 40 Attack Damage
- 400 Health
- 10 Ability Haste
Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.
4Death's Dance
3,300g60 AD · 50 Armor · 15 AH
Ignore Pain · Defy · Ignore Pain's
Death's Dance
3,300g- 60 Attack Damage
- 50 Armor
- 15 Ability Haste
Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
5Sterak's Gage
3,200g400 HP · 20% Tenacity
The Claws that Catch · Lifeline
Sterak's Gage
3,200g- 400 Health
- 20% Tenacity
The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
6Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Abilities & Skill Path

Deathbringer Stance
Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.
QThe Darkin Blade
Cooldown 14/12/10/8/6s
Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
WInfernal Chains
Cooldown 18/16.5/15/13.5/12s
Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
EUmbral Dash
Cooldown 9/8/7/6/5s
Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
RWorld Ender
Cooldown 120/100/80s
Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.