
Ezreal Build
the Prodigal Explorer
A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn't too far behind. Or ahead. Probably everywhere.
Ezreal Bot Build
The most played Ezreal Bot build on patch 26.21 runs Lethal Tempo with Presence of Mind, Legend: Bloodline and Coup de Grace, plus Biscuit Delivery and Magical Footwear from the secondary tree. Take Flash and Barrier. Start with Doran's Bow and Health Potion, then build Trinity Force, Ionian Boots of Lucidity and Muramana, followed by Spear of Shojin, Serylda's Grudge, Endless Hunger and Guardian Angel. Max Q (Mystic Shot) first, then E (Arcane Shift), then W (Essence Flux). It has a 46.2% win rate and a 10.9% pick rate.
Runes
Primary
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Lethal Tempo
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Presence of Mind
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy. Takedowns restore 15% of your maximum mana or energy. Cooldown for damage restoration: 8s
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Legend: Bloodline
Gain 0.45% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health. Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal more damage to low health enemy champions.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Secondary
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional 10 Move Speed.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Barrier
Cooldown 180s
Barrier
Cooldown 180s
Gain a brief Shield.
Skill Priority
QMystic Shot
Cooldown 5.5/5.25/5/4.75/4.5s · 28/31/34/37/40 Mana
Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
EArcane Shift
Cooldown 26/23/20/17/14s · 70 Mana
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
WEssence Flux
Cooldown 8s · 50 Mana
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
Item Build
Full build 19,533gStarting Items
Doran's Bow
400g
Doran's Bow
- 8 Attack Damage
- 15% Attack Speed
- 1.5% Omnivamp
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Trinity Force
3,333g36 AD · 30% AS · 333 HP · 15 AH
Spellblade · Quicken
Trinity Force
3,333g- 36 Attack Damage
- 30% Attack Speed
- 333 Health
- 15 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.
2Ionian Boots of Lucidity
900g10 AH · 45 MS
Ionian Insight
Ionian Boots of Lucidity
900g- 10 Ability Haste
- 45 Move Speed
Ionian Insight Gain 10 Summoner Spell Haste.
3Muramana
2,900g35 AD · 1000 Mana · 15 AH
Awe · Shock
Muramana
2,900g- 35 Attack Damage
- 1000 Mana
- 15 Ability Haste
Awe Gain 2% max Mana as bonus Attack Damage. Shock Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit. Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.
4Spear of Shojin
3,100g45 AD · 450 HP
Dragonforce · Focused Will
Spear of Shojin
3,100g- 45 Attack Damage
- 450 Health
Dragonforce Gain 25 Basic Ability Haste. Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
5Serylda's Grudge
3,000g45 AD · 35% Armor Pen · 15 AH
Bitter Cold
Serylda's Grudge
3,000g- 45 Attack Damage
- 35% Armor Penetration
- 15 Ability Haste
Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
6Endless Hunger
3,100g65 AD · 5% Omnivamp · 20% Tenacity
Famine · Feast
Endless Hunger
3,100g- 65 Attack Damage
- 5% Omnivamp
- 20% Tenacity
Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
7Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Abilities & Skill Path

Rising Spell Force
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
QMystic Shot
Cooldown 5.5/5.25/5/4.75/4.5s · 28/31/34/37/40 Mana
Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
WEssence Flux
Cooldown 8s · 50 Mana
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
EArcane Shift
Cooldown 26/23/20/17/14s · 70 Mana
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
RTrueshot Barrage
Cooldown 120/105/90s · 100 Mana
Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).