
Galio Build
the Colossus
Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of reanimation, and each victory leaves him dormant once again.
The most played Galio Mid build on patch 26.21 runs Stormraider's Surge with Manaflow Band, Transcendence and Scorch, plus Second Wind and Unflinching from the secondary tree. Take Flash and Teleport. Start with Doran's Ring and Health Potion, then build Hollow Radiance, Chainlaced Crushers and Imperial Mandate, followed by Zhonya's Hourglass, Thornmail and Rabadon's Deathcap. Max Q (Winds of War) first, then W (Shield of Durand), then E (Justice Punch). It has a 49.8% win rate and a 3.7% pick rate.
Runes
Primary
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Stormraider's Surge
Dealing 25% of a champion's maximum health within 3s grants 48% Move Speed and 50% Slow Resistance for 4s. Move Speed is 75% effective for ranged champions. Cooldown: 20s - 10s
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Transcendence
Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s
Secondary
Second Wind
After taking damage from an enemy champion heal back some missing health over time.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health over 10s.
Unflinching
Gain Armor and Magic Resist when receiving crowd control.
Unflinching
Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Teleport
Cooldown 300s
Teleport
Cooldown 300s
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill Priority
QWinds of War
Cooldown 11/10/9/8/7s · 60/65/70/75/80 Mana
Galio fires two windblasts that converge into a large tornado that deals damage over time.
WShield of Durand
Cooldown 18/17/16/15/14s · 50 Mana
Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
EJustice Punch
Cooldown 11/10/9/8/7s · 50 Mana
Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
Item Build
Full build 15,650gStarting Items
Doran's Ring
400g
Doran's Ring
- 18 Ability Power
- 90 Health
Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Hollow Radiance
2,800g400 HP · 40 MR · 10 AH · 100% HP Regen
Immolate · Desolate
Hollow Radiance
2,800g- 400 Health
- 40 Magic Resist
- 10 Ability Haste
- 100% Base Health Regen
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.
2Chainlaced Crushers
1,250g25 MR · 45 MS · 30% Tenacity
Noxian Persistence
Chainlaced Crushers
1,250g- 25 Magic Resist
- 45 Move Speed
- 30% Tenacity
Noxian Persistence (0s) After taking magic damage from a Champion, gain a magic shield for 5 seconds.
3Imperial Mandate
2,400g60 AP · 15 AH · 150% Mana Regen
Control · Command
Imperial Mandate
2,400g- 60 Ability Power
- 15 Ability Haste
- 150% Base Mana Regen
Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
4Zhonya's Hourglass
3,250g105 AP · 50 Armor
Time Stop
Zhonya's Hourglass
3,250g- 105 Ability Power
- 50 Armor
Time Stop Enter Stasis for 2.5 seconds.
5Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
6Rabadon's Deathcap
3,500g130 AP
Magical Opus
Rabadon's Deathcap
3,500g- 130 Ability Power
Magical Opus Increases your total Ability Power by 30%.
Abilities & Skill Path

Colossal Smash
Every few seconds, Galio's next basic attack deals bonus magic damage in an area.
QWinds of War
Cooldown 11/10/9/8/7s · 60/65/70/75/80 Mana
Galio fires two windblasts that converge into a large tornado that deals damage over time.
WShield of Durand
Cooldown 18/17/16/15/14s · 50 Mana
Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
EJustice Punch
Cooldown 11/10/9/8/7s · 50 Mana
Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
RHero's Entrance
Cooldown 180/160/140s · 100 Mana
Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.