
Graves Build
the Outlaw
Malcolm Graves is a renowned mercenary, gambler, and thief—a wanted man in every city and empire he has visited. Even though he has an explosive temper, he possesses a strict sense of criminal honor, often enforced at the business end of his double-barreled shotgun Destiny. In recent years, he has reconciled a troubled partnership with Twisted Fate, and together they have prospered once more in the turmoil of Bilgewater's criminal underbelly.
Graves Jungle Build
The most played Graves Jungle build on patch 26.21 runs Dark Harvest with Sudden Impact, Grisly Mementos and Treasure Hunter, plus Legend: Alacrity and Triumph from the secondary tree. Take Smite and Flash. Start with Scorchclaw Pup and Health Potion, then build Hubris, The Collector and Lord Dominik's Regards, followed by Infinity Edge, Immortal Shieldbow and Guardian Angel. Max Q (End of the Line) first, then E (Quickdraw), then W (Smoke Screen). It has a 48.8% win rate and a 6.0% pick rate.
Runes
Primary
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11. Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 35s (resets to 1.0s on takedown)
Sudden Impact
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sudden Impact
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s. Cooldown: 10s
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Treasure Hunter
Unique takedowns grant additional gold the first time they are collected.
Treasure Hunter
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Secondary
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Summoner Spells
Smite
Cooldown 15s
Smite
Cooldown 15s
Deals true damage to a monster or minion.
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Skill Priority
QEnd of the Line
Cooldown 13/11.25/9.5/7.75/6s · 80 Mana
Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
EQuickdraw
Cooldown 16/15/14/13/12s · 40 Mana
Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.
WSmoke Screen
Cooldown 26/24/22/20/18s · 70/75/80/85/90 Mana
Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.
Item Build
Full build 18,800gStarting Items
Scorchclaw Pup
450g
Scorchclaw Pup
Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Hubris
2,800g55 AD · 18 Lethality · 10 AH
Eminence
Hubris
2,800g- 55 Attack Damage
- 18 Lethality
- 10 Ability Haste
Eminence When a champion that you damaged within 3 seconds dies, gain Attack Damage plus per champion killed for 90 seconds.
2The Collector
3,000g50 AD · 10 Lethality · 25% Crit
Death · Taxes
The Collector
3,000g- 50 Attack Damage
- 10 Lethality
- 25% Critical Strike Chance
Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.
3Lord Dominik's Regards
3,300g35 AD · 35% Armor Pen · 25% Crit
Giant Slayer
Lord Dominik's Regards
3,300g- 35 Attack Damage
- 35% Armor Penetration
- 25% Critical Strike Chance
Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
4Infinity Edge
3,500g75 AD · 25% Crit · 30% Crit Dmg
Infinity Edge
3,500g- 75 Attack Damage
- 25% Critical Strike Chance
- 30% Critical Strike Damage
Massively enhances critical strikes
5Immortal Shieldbow
3,000g55 AD · 25% Crit
Lifeline
Immortal Shieldbow
3,000g- 55 Attack Damage
- 25% Critical Strike Chance
Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
6Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Abilities & Skill Path

New Destiny
Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.
QEnd of the Line
Cooldown 13/11.25/9.5/7.75/6s · 80 Mana
Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
WSmoke Screen
Cooldown 26/24/22/20/18s · 70/75/80/85/90 Mana
Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.
EQuickdraw
Cooldown 16/15/14/13/12s · 40 Mana
Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.
RCollateral Damage
Cooldown 100/80/60s · 100 Mana
Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.