
Nunu & Willump Build
the Boy and His Yeti
Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Nunu & Willump Jungle Build
The most played Nunu & Willump Jungle build on patch 26.21 runs Dark Harvest with Cheap Shot, Grisly Mementos and Relentless Hunter, plus Celerity and Waterwalking from the secondary tree. Take Smite and Flash. Start with Gustwalker Hatchling, then build Hextech Rocketbelt, Sorcerer's Shoes and Dead Man's Plate, followed by Shadowflame, Zhonya's Hourglass and Rabadon's Deathcap. Max Q (Consume) first, then E (Snowball Barrage), then W (Biggest Snowball Ever!). It has a 49.2% win rate and a 2.4% pick rate.
Runes
Primary
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11. Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 35s (resets to 1.0s on takedown)
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s Activates on damage occurring after the impairment.
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Relentless Hunter
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Secondary
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Celerity
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Waterwalking
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river. May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Summoner Spells
Smite
Cooldown 15s
Smite
Cooldown 15s
Deals true damage to a monster or minion.
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Skill Priority
QConsume
Cooldown 13/12/11/10/9s · 60 Mana
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
ESnowball Barrage
Cooldown 14/13/12/11/10s · 50/55/60/65/70 Mana
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
WBiggest Snowball Ever!
Cooldown 14s · 50/55/60/65/70 Mana
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Item Build
Full build 16,600gStarting Items
Gustwalker Hatchling
450g
Gustwalker Hatchling
Jungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.
Core Build
1Hextech Rocketbelt
2,650g60 AP · 350 HP · 10 AH
Supersonic
Hextech Rocketbelt
2,650g- 60 Ability Power
- 350 Health
- 10 Ability Haste
Supersonic Dash in target direction, unleashing missiles that deal magic damage.
2Sorcerer's Shoes
1,100g12 Magic Pen · 45 MS
Sorcerer's Shoes
1,100g- 12 Magic Penetration
- 45 Move Speed
Enhances Move Speed and magic damage
3Dead Man's Plate
2,900g350 HP · 55 Armor · 4% MS
Shipwrecker · Unsinkable
Dead Man's Plate
2,900g- 350 Health
- 55 Armor
- 4% Move Speed
Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage. Unsinkable Reduce the effectiveness of Slows by 15%.
4Shadowflame
3,200g110 AP · 15 Magic Pen
Cinderbloom
Shadowflame
3,200g- 110 Ability Power
- 15 Magic Penetration
Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
5Zhonya's Hourglass
3,250g105 AP · 50 Armor
Time Stop
Zhonya's Hourglass
3,250g- 105 Ability Power
- 50 Armor
Time Stop Enter Stasis for 2.5 seconds.
6Rabadon's Deathcap
3,500g130 AP
Magical Opus
Rabadon's Deathcap
3,500g- 130 Ability Power
Magical Opus Increases your total Ability Power by 30%.
Abilities & Skill Path

Call of the Freljord
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
QConsume
Cooldown 13/12/11/10/9s · 60 Mana
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
WBiggest Snowball Ever!
Cooldown 14s · 50/55/60/65/70 Mana
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
ESnowball Barrage
Cooldown 14/13/12/11/10s · 50/55/60/65/70 Mana
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
RAbsolute Zero
Cooldown 110/100/90s · 100 Mana
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.