
Ornn Build
The Fire below the Mountain
Ornn is the Freljordian spirit of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. When other deities—especially Volibear—walk the earth and meddle in mortal affairs, Ornn arises to put these impetuous beings back in their place, either with his trusty hammer or the fiery power of the mountains themselves.
Ornn Top Build
The most played Ornn Top build on patch 26.21 runs Grasp of the Undying with Demolish, Bone Plating and Overgrowth, plus Biscuit Delivery and Magical Footwear from the secondary tree. Take Flash and Teleport. Start with Doran's Shield and Health Potion, then build Sunfire Aegis, Plated Steelcaps and Thornmail, followed by Jak'Sho, The Protean, Randuin's Omen and Frozen Heart. Max W (Bellows Breath) first, then Q (Volcanic Rupture), then E (Searing Charge). It has a 51.9% win rate and a 3.3% pick rate.
Runes
Primary
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equal to 3.5% of your max healthHeal you for 1.3% of your max healthPermanently increase your health by 5 Ranged Champions: Damage, healing, and permanent health gained are 40% effective.
Demolish
Your third attack against turrets deals bonus damage.
Demolish
Your third attack against towers deals [85 (+28% max Health) Melee || 50 (+20% max Health) Ranged] bonus physical damage. Cooldown: 30s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Secondary
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional 10 Move Speed.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Teleport
Cooldown 300s
Teleport
Cooldown 300s
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill Priority
WBellows Breath
Cooldown 12/11.5/11/10.5/10s · 45/50/55/60/65 Mana
Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
QVolcanic Rupture
Cooldown 9/8.5/8/7.5/7s · 45 Mana
Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
ESearing Charge
Cooldown 14/13.5/13/12.5/12s · 35/40/45/50/55 Mana
Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
Item Build
Full build 14,850gStarting Items
Doran's Shield
450g
Doran's Shield
- 110 Health
Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Sunfire Aegis
2,800g350 HP · 50 Armor · 10 AH
Immolate
Sunfire Aegis
2,800g- 350 Health
- 50 Armor
- 10 Ability Haste
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
4Jak'Sho, The Protean
3,200g350 HP · 45 Armor · 45 MR
Voidborn Resilience
Jak'Sho, The Protean
3,200g- 350 Health
- 45 Armor
- 45 Magic Resist
Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
5Randuin's Omen
2,700g350 HP · 75 Armor
Resilience · Humility
Randuin's Omen
2,700g- 350 Health
- 75 Armor
Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.
6Frozen Heart
2,500g75 Armor · 400 Mana · 20 AH
Winter's Caress
Frozen Heart
2,500g- 75 Armor
- 400 Mana
- 20 Ability Haste
Winter's Caress Reduce the Attack Speed of nearby champions by 20%.
Abilities & Skill Path

Living Forge
Ornn gains an additional bonus Armor and Magic Resist from all sources. Ornn can spend gold to forge non-consumable items anywhere. Additionally, he can create masterwork items for himself and for his allies.
QVolcanic Rupture
Cooldown 9/8.5/8/7.5/7s · 45 Mana
Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
WBellows Breath
Cooldown 12/11.5/11/10.5/10s · 45/50/55/60/65 Mana
Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
ESearing Charge
Cooldown 14/13.5/13/12.5/12s · 35/40/45/50/55 Mana
Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
RCall of the Forge God
Cooldown 140/120/100s · 100 Mana
Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.