
Teemo Build
the Swift Scout
Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of morality, he takes pride in following the Bandle Scout's Code, sometimes with such eagerness that he is unaware of the broader consequences of his actions. Though some say the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is nothing to be trifled with.
The most played Teemo Top build on patch 26.21 runs Press the Attack with Triumph, Legend: Alacrity and Last Stand, plus Bone Plating and Overgrowth from the secondary tree. Take Flash and Ignite. Start with Doran's Ring and Health Potion, then build Statikk Shiv, Sorcerer's Shoes and Liandry's Torment, followed by Malignance, Shadowflame and Rabadon's Deathcap. Max E (Toxic Shot) first, then Q (Blinding Dart), then W (Move Quick). It has a 51.4% win rate and a 6.6% pick rate.
Runes
Primary
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal more damage to champions while you are low on health.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Secondary
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
EToxic Shot
Cooldown 0s
Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.
QBlinding Dart
Cooldown 7s · 70/75/80/85/90 Mana
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
WMove Quick
Cooldown 14s · 40 Mana
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
Item Build
Full build 16,500gStarting Items
Doran's Ring
400g
Doran's Ring
- 18 Ability Power
- 90 Health
Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
2 Ă— 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Statikk Shiv
3,000g45 AD · 45 AP · 30% AS · 4% MS
Electrospark · Electroshock
Statikk Shiv
3,000g- 45 Attack Damage
- 45 Ability Power
- 30% Attack Speed
- 4% Move Speed
Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
2Sorcerer's Shoes
1,100g12 Magic Pen · 45 MS
Sorcerer's Shoes
1,100g- 12 Magic Penetration
- 45 Move Speed
Enhances Move Speed and magic damage
3Liandry's Torment
3,000g60 AP · 300 HP
Torment · Suffering
Liandry's Torment
3,000g- 60 Ability Power
- 300 Health
Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
4Malignance
2,700g90 AP · 600 Mana · 15 AH
Scorn · Hatefog
Malignance
2,700g- 90 Ability Power
- 600 Mana
- 15 Ability Haste
Scorn Gain 20 Ultimate Ability Haste. Hatefog Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
5Shadowflame
3,200g110 AP · 15 Magic Pen
Cinderbloom
Shadowflame
3,200g- 110 Ability Power
- 15 Magic Penetration
Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
6Rabadon's Deathcap
3,500g130 AP
Magical Opus
Rabadon's Deathcap
3,500g- 130 Ability Power
Magical Opus Increases your total Ability Power by 30%.
Abilities & Skill Path

Guerrilla Warfare
If Teemo stands still and takes no actions for a short duration, he becomes Invisible indefinitely. If he's in brush, Teemo can enter and maintain his Invisibility while moving. After leaving Invisibility, Teemo gains the Element of Surprise, increasing his Attack Speed for a few seconds.
QBlinding Dart
Cooldown 7s · 70/75/80/85/90 Mana
Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration.
WMove Quick
Cooldown 14s · 40 Mana
Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time.
EToxic Shot
Cooldown 0s
Each of Teemo's attacks will poison the target %i:OnHit% On-Hit, dealing damage on impact and each second after for 4 seconds.
RNoxious Trap
Cooldown 0.25s · 75/55/35 Mana
Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.