
Urgot Build
the Dreadnought
Once a powerful Noxian headsman, Urgot was betrayed by the empire for which he had killed so many. Bound in iron chains, he was forced to learn the true meaning of strength in the Dredge—a prison mine deep beneath Zaun. Emerging in a disaster that spread chaos throughout the city, he now casts an imposing shadow over its criminal underworld. Raising his victims on the very chains that once enslaved him, he will purge his new home of the unworthy, making it a crucible of pain.
Urgot Top Build
The most played Urgot Top build on patch 26.21 runs Press the Attack with Triumph, Legend: Haste and Last Stand, plus Bone Plating and Overgrowth from the secondary tree. Take Flash and Ignite. Start with Doran's Blade and Health Potion, then build Black Cleaver, Plated Steelcaps and Sterak's Gage, followed by Jak'Sho, The Protean, Thornmail and Overlord's Bloodmail. Max W (Purge) first, then E (Disdain), then Q (Corrosive Charge). It has a 50.7% win rate and a 2.6% pick rate.
Runes
Primary
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal more damage to champions while you are low on health.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Secondary
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
WPurge
Cooldown 12/9/6/3/0s · 40/30/20/10/0 Mana
Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
EDisdain
Cooldown 16/15.5/15/14.5/14s · 60/70/80/90/100 Mana
Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
QCorrosive Charge
Cooldown 10/9.5/9/8.5/8s · 70 Mana
Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
Item Build
Full build 16,350gStarting Items
Doran's Blade
450g
Doran's Blade
- 10 Attack Damage
- 80 Health
- 2.5% Omnivamp
Good starting item for attackers
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Black Cleaver
3,000g45 AD · 400 HP · 20 AH
Carve · Fervor
Black Cleaver
3,000g- 45 Attack Damage
- 400 Health
- 20 Ability Haste
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Sterak's Gage
3,200g400 HP · 20% Tenacity
The Claws that Catch · Lifeline
Sterak's Gage
3,200g- 400 Health
- 20% Tenacity
The Claws that Catch Gain bonus Attack Damage. Lifeline Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
4Jak'Sho, The Protean
3,200g350 HP · 45 Armor · 45 MR
Voidborn Resilience
Jak'Sho, The Protean
3,200g- 350 Health
- 45 Armor
- 45 Magic Resist
Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
5Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
6Overlord's Bloodmail
3,300g30 AD · 550 HP
Tyranny · Retribution
Overlord's Bloodmail
3,300g- 30 Attack Damage
- 550 Health
Tyranny Gain 2.5% of your bonus Health as Attack Damage. Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
Abilities & Skill Path

Echoing Flames
Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.
QCorrosive Charge
Cooldown 10/9.5/9/8.5/8s · 70 Mana
Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
WPurge
Cooldown 12/9/6/3/0s · 40/30/20/10/0 Mana
Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
EDisdain
Cooldown 16/15.5/15/14.5/14s · 60/70/80/90/100 Mana
Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
RFear Beyond Death
Cooldown 100/85/70s · 100 Mana
Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.