
Volibear Build
the Relentless Storm
To those who still revere him, the Volibear is the storm made manifest. Destructive, wild, and stubbornly resolute, he existed before mortals walked the Freljord's tundra, and is fiercely protective of the lands that he and his demi-god kin created. Cultivating a deep hatred of civilization and the weakness it brought with it, he now fights to return to the old ways—when the land was untamed, and blood spilled freely—and eagerly battles all who oppose him, with tooth, claw, and thundering domination.
The most played Volibear Top build on patch 26.21 runs Lethal Tempo with Triumph, Legend: Haste and Last Stand, plus Demolish and Revitalize from the secondary tree. Take Flash and Ignite. Start with Doran's Ring and Health Potion, then build Statikk Shiv, Plated Steelcaps and Navori Flickerblade, followed by Spirit Visage, Thornmail and Randuin's Omen. Max W (Frenzied Maul) first, then Q (Thundering Smash), then E (Sky Splitter). It has a 49.7% win rate and a 5.1% pick rate.
Runes
Primary
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Lethal Tempo
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal more damage to champions while you are low on health.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Secondary
Demolish
Your third attack against turrets deals bonus damage.
Demolish
Your third attack against towers deals [85 (+28% max Health) Melee || 50 (+20% max Health) Ranged] bonus physical damage. Cooldown: 30s
Revitalize
Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Revitalize
Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
WFrenzied Maul
Cooldown 5s · 20/25/30/35/40 Mana
Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.
QThundering Smash
Cooldown 12/11.5/11/10.5/10s · 50 Mana
Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.
ESky Splitter
Cooldown 16s · 50 Mana
Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.
Item Build
Full build 14,700gStarting Items
Doran's Ring
400g
Doran's Ring
- 18 Ability Power
- 90 Health
Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Statikk Shiv
3,000g45 AD · 45 AP · 30% AS · 4% MS
Electrospark · Electroshock
Statikk Shiv
3,000g- 45 Attack Damage
- 45 Ability Power
- 30% Attack Speed
- 4% Move Speed
Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Navori Flickerblade
2,650g40% AS · 25% Crit · 4% MS
Transcendence
Navori Flickerblade
2,650g- 40% Attack Speed
- 25% Critical Strike Chance
- 4% Move Speed
Transcendence Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.
4Spirit Visage
2,700g400 HP · 50 MR · 10 AH · 100% HP Regen
Boundless Vitality
Spirit Visage
2,700g- 400 Health
- 50 Magic Resist
- 10 Ability Haste
- 100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
5Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
6Randuin's Omen
2,700g350 HP · 75 Armor
Resilience · Humility
Randuin's Omen
2,700g- 350 Health
- 75 Armor
Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.
Abilities & Skill Path
The Relentless Storm
Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.
QThundering Smash
Cooldown 12/11.5/11/10.5/10s · 50 Mana
Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.
WFrenzied Maul
Cooldown 5s · 20/25/30/35/40 Mana
Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.
ESky Splitter
Cooldown 16s · 50 Mana
Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.
RStormbringer
Cooldown 160/135/110s · 100 Mana
Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.