
Shaco Build
the Demon Jester
Crafted long ago as a plaything for a lonely prince, the enchanted marionette Shaco now delights in murder and mayhem. Corrupted by dark magic and the loss of his beloved charge, the once-kind puppet finds pleasure only in the misery of the poor souls he torments. He uses toys and simple tricks to deadly effect, finding the results of his bloody “games” hilarious—and for those who hear a dark chuckle in the dead of night, the Demon Jester may have marked them as his next plaything.
The most played Shaco Support build on patch 26.21 runs Hail of Blades with Sudden Impact, Grisly Mementos and Relentless Hunter, plus Coup de Grace and Legend: Alacrity from the secondary tree. Take Ignite and Flash. Start with Health Potion, then build Zaz'Zak's Realmspike, Blackfire Torch and Ionian Boots of Lucidity, followed by Liandry's Torment, Imperial Mandate and Morellonomicon. Max W (Jack In The Box) first, then E (Two-Shiv Poison), then Q (Deceive). It has a 49.1% win rate and a 1.3% pick rate.
Runes
Primary
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Hail of Blades
Gain 90% (60% for ranged champions) Attack Speed and bonus true damage when you attack an enemy champion for up to 3 attacks. No more than 3s can elapse between attacks or this effect will end. Cooldown: 10s. On-Hit Damage: 2 - 20 (+0.12 bonus AD, +0.1 AP) damage. Attack resets increase the attack limit by 1. Allows you to temporarily exceed the Attack Speed limit.
Sudden Impact
Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sudden Impact
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s. Cooldown: 10s
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Grisly Mementos
Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Relentless Hunter
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Secondary
Coup de Grace
Deal more damage to low health enemy champions.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Summoner Spells
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Skill Priority
WJack In The Box
Cooldown 15s · 70/65/60/55/50 Mana
Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.
ETwo-Shiv Poison
Cooldown 8s · 75 Mana
Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.
QDeceive
Cooldown 13/12.5/12/11.5/11s · 40 Mana
Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.
Item Build
Full build 12,350gStarting Items
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Zaz'Zak's Realmspike
400g200 HP · 75% HP Regen · 75% Mana Regen · 9 Gold Per 10 Seconds
Void Explosion · Active
Zaz'Zak's Realmspike
400g- 200 Health
- 75% Base Health Regen
- 75% Base Mana Regen
- 9 Gold Per 10 Seconds
Void Explosion Dealing Ability damage to a champion causes an explosion that deals magic damage. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
2Blackfire Torch
2,800g80 AP · 600 Mana · 20 AH
Baleful Blaze · Blackfire
Blackfire Torch
2,800g- 80 Ability Power
- 600 Mana
- 20 Ability Haste
Baleful Blaze Damaging Abilities deals bonus magic damage for 3 seconds. Blackfire For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
3Ionian Boots of Lucidity
900g10 AH · 45 MS
Ionian Insight
Ionian Boots of Lucidity
900g- 10 Ability Haste
- 45 Move Speed
Ionian Insight Gain 10 Summoner Spell Haste.
4Liandry's Torment
3,000g60 AP · 300 HP
Torment · Suffering
Liandry's Torment
3,000g- 60 Ability Power
- 300 Health
Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
5Imperial Mandate
2,400g60 AP · 15 AH · 150% Mana Regen
Control · Command
Imperial Mandate
2,400g- 60 Ability Power
- 15 Ability Haste
- 150% Base Mana Regen
Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
6Morellonomicon
2,850g75 AP · 350 HP · 15 AH
Grievous Wounds
Morellonomicon
2,850g- 75 Ability Power
- 350 Health
- 15 Ability Haste
Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.
Abilities & Skill Path

Backstab
Shaco's basic attacks and Two-Shiv Poison deal additional damage when striking from behind.
QDeceive
Cooldown 13/12.5/12/11.5/11s · 40 Mana
Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.
WJack In The Box
Cooldown 15s · 70/65/60/55/50 Mana
Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.
ETwo-Shiv Poison
Cooldown 8s · 75 Mana
Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.
RHallucinate
Cooldown 100/90/80s · 100 Mana
Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.