
Zed Build
the Master of Shadows
Utterly ruthless and without mercy, Zed is the leader of the Order of Shadow, an organization he created with the intent of militarizing Ionia's magical and martial traditions to drive out Noxian invaders. During the war, desperation led him to unlock the secret shadow form—a malevolent spirit magic as dangerous and corrupting as it is powerful. Zed has mastered all of these forbidden techniques to destroy anything he sees as a threat to his nation, or his new order.
The most played Zed Mid build on patch 26.21 runs First Strike with Cash Back, Triple Tonic and Jack Of All Trades, plus Cut Down and Legend: Haste from the secondary tree. Take Flash and Ignite. Start with Doran's Blade and Health Potion, then build Voltaic Cyclosword, Crimson Lucidity and Bastionbreaker, followed by Serylda's Grudge, Edge of Night and Endless Hunger. Max Q (Razor Shuriken) first, then E (Shadow Slash), then W (Living Shadow). It has a 48.6% win rate and a 7.6% pick rate.
Runes
Primary
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 50% (35% for ranged champions) of bonus damage dealt as gold. Cooldown: 25 - 15s
Cash Back
Get some gold back when you purchase Legendary Items.
Cash Back
Get 7.5% Gold back when you purchase Legendary Items.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain 8 or 20 bonus Adaptive Force at 5 and 10 stacks, respectively.
Secondary
Cut Down
Deal more damage to high health enemy champions.
Cut Down
Deal 8% more damage to champions who have more than 60% health.
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
QRazor Shuriken
Cooldown 6s · 75/70/65/60/55 Energy
Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit.
EShadow Slash
Cooldown 5/4.5/4/3.5/3s · 40 Energy
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
WLiving Shadow
Cooldown 20/19/18/17/16s · 40/35/30/25/20 Energy
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Item Build
Full build 16,000gStarting Items
Doran's Blade
450g
Doran's Blade
- 10 Attack Damage
- 80 Health
- 2.5% Omnivamp
Good starting item for attackers
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Voltaic Cyclosword
3,000g55 AD · 10 Lethality · 10 AH
Galvanize · Firmament
Voltaic Cyclosword
3,000g- 55 Attack Damage
- 10 Lethality
- 10 Ability Haste
Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
2Crimson Lucidity
900g20 AH · 45 MS
Ionian Insight · Noxian Haste
Crimson Lucidity
900g- 20 Ability Haste
- 45 Move Speed
Ionian Insight Gain 20 Summoner Spell Haste. Noxian Haste Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds. Noxian Haste can only be triggered once per Ability cast.
3Bastionbreaker
3,000g55 AD · 18 Lethality · 15 AH
Shaped Charge · Sabotage
Bastionbreaker
3,000g- 55 Attack Damage
- 18 Lethality
- 15 Ability Haste
Shaped Charge (0s) Dealing Ability damage to a Champion or Epic Monster deals an additional true damage. Sabotage Taking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
4Serylda's Grudge
3,000g45 AD · 35% Armor Pen · 15 AH
Bitter Cold
Serylda's Grudge
3,000g- 45 Attack Damage
- 35% Armor Penetration
- 15 Ability Haste
Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
5Edge of Night
3,000g50 AD · 15 Lethality · 250 HP
Annul
Edge of Night
3,000g- 50 Attack Damage
- 15 Lethality
- 250 Health
Annul Grants a Spell Shield that blocks the next enemy Ability.
6Endless Hunger
3,100g65 AD · 5% Omnivamp · 20% Tenacity
Famine · Feast
Endless Hunger
3,100g- 65 Attack Damage
- 5% Omnivamp
- 20% Tenacity
Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.
Abilities & Skill Path

Contempt for the Weak
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.
QRazor Shuriken
Cooldown 6s · 75/70/65/60/55 Energy
Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit.
WLiving Shadow
Cooldown 20/19/18/17/16s · 40/35/30/25/20 Energy
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
EShadow Slash
Cooldown 5/4.5/4/3.5/3s · 40 Energy
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
RDeath Mark
Cooldown 120/110/100s
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.