
Amumu Build
the Sad Mummy
Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.
The most played Amumu Jungle build on patch 26.21 runs Conqueror with Triumph, Legend: Haste and Last Stand, plus Cheap Shot and Ultimate Hunter from the secondary tree. Take Smite and Flash. Start with Mosstomper Seedling and Health Potion, then build Liandry's Torment, Plated Steelcaps and Sunfire Aegis, followed by Abyssal Mask, Jak'Sho, The Protean and Randuin's Omen. Max E (Tantrum) first, then Q (Bandage Toss), then W (Despair). It has a 52.1% win rate and a 3.6% pick rate.
Runes
Primary
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal more damage to champions while you are low on health.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Secondary
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s Activates on damage occurring after the impairment.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Summoner Spells
Smite
Cooldown 15s
Smite
Cooldown 15s
Deals true damage to a monster or minion.
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Skill Priority
ETantrum
Cooldown 9/8/7/6/5s · 35 Mana
Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced.
QBandage Toss
Cooldown 3s · 50 Mana
Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
WDespair
Cooldown 1s · 8 Mana per Second
Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed.
Item Build
Full build 15,550gStarting Items
Mosstomper Seedling
450g
Mosstomper Seedling
Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Liandry's Torment
3,000g60 AP · 300 HP
Torment · Suffering
Liandry's Torment
3,000g- 60 Ability Power
- 300 Health
Torment Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds. Suffering For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Sunfire Aegis
2,800g350 HP · 50 Armor · 10 AH
Immolate
Sunfire Aegis
2,800g- 350 Health
- 50 Armor
- 10 Ability Haste
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
4Abyssal Mask
2,650g350 HP · 45 MR · 15 AH
Unmake
Abyssal Mask
2,650g- 350 Health
- 45 Magic Resist
- 15 Ability Haste
Unmake Nearby enemy champions take 12% more magic damage.
5Jak'Sho, The Protean
3,200g350 HP · 45 Armor · 45 MR
Voidborn Resilience
Jak'Sho, The Protean
3,200g- 350 Health
- 45 Armor
- 45 Magic Resist
Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
6Randuin's Omen
2,700g350 HP · 75 Armor
Resilience · Humility
Randuin's Omen
2,700g- 350 Health
- 75 Armor
Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.
Abilities & Skill Path

Cursed Touch
Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage.
QBandage Toss
Cooldown 3s · 50 Mana
Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
WDespair
Cooldown 1s · 8 Mana per Second
Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed.
ETantrum
Cooldown 9/8/7/6/5s · 35 Mana
Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced.
RCurse of the Sad Mummy
Cooldown 150/125/100s · 100/150/200 Mana
Amumu entangles surrounding enemy units in bandages, applying his Curse, damaging and stunning them.