
Jayce Build
the Defender of Tomorrow
Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the expectations placed upon him. Because of this, Jayce has begun to see the ways in which his invention has furthered the division between Piltover and Zaun—and armed with his hextech hammer, he stands ready to defend tomorrow.
The most played Jayce Mid build on patch 26.21 runs Stormraider's Surge with Manaflow Band, Absolute Focus and Gathering Storm, plus Biscuit Delivery and Magical Footwear from the secondary tree. Take Flash and Ignite. Start with Doran's Blade and Health Potion, then build Youmuu's Ghostblade, Crimson Lucidity and Muramana, followed by Voltaic Cyclosword, Serylda's Grudge and Edge of Night. Max Q (To the Skies! / Shock Blast) first, then W (Lightning Field / Hyper Charge), then E (Thundering Blow / Acceleration Gate). It has a 48.9% win rate and a 0.6% pick rate.
Runes
Primary
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Stormraider's Surge
Dealing 25% of a champion's maximum health within 3s grants 48% Move Speed and 50% Slow Resistance for 4s. Move Speed is 75% effective for ranged champions. Cooldown: 20s - 10s
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain extra adaptive damage.
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level). Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Gathering Storm
Every 10 min gain AP or AD, adaptive. 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc...
Secondary
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional 10 Move Speed.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
QTo the Skies! / Shock Blast
Cooldown 16/14/12/10/8/6s · 40 Mana
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
WLightning Field / Hyper Charge
Cooldown 10s · 40 Mana
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
EThundering Blow / Acceleration Gate
Cooldown 20/18/16/14/12/10s · 55 Mana
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Item Build
Full build 15,600gStarting Items
Doran's Blade
450g
Doran's Blade
- 10 Attack Damage
- 80 Health
- 2.5% Omnivamp
Good starting item for attackers
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Youmuu's Ghostblade
2,800g55 AD · 18 Lethality · 4% MS
Haunt · Wraith Step
Youmuu's Ghostblade
2,800g- 55 Attack Damage
- 18 Lethality
- 4% Move Speed
Haunt Gain Move Speed while out of combat. Wraith Step Gain Move Speed and Ghosting for seconds.
2Crimson Lucidity
900g20 AH · 45 MS
Ionian Insight · Noxian Haste
Crimson Lucidity
900g- 20 Ability Haste
- 45 Move Speed
Ionian Insight Gain 20 Summoner Spell Haste. Noxian Haste Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds. Noxian Haste can only be triggered once per Ability cast.
3Muramana
2,900g35 AD · 1000 Mana · 15 AH
Awe · Shock
Muramana
2,900g- 35 Attack Damage
- 1000 Mana
- 15 Ability Haste
Awe Gain 2% max Mana as bonus Attack Damage. Shock Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit. Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.
4Voltaic Cyclosword
3,000g55 AD · 10 Lethality · 10 AH
Galvanize · Firmament
Voltaic Cyclosword
3,000g- 55 Attack Damage
- 10 Lethality
- 10 Ability Haste
Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
5Serylda's Grudge
3,000g45 AD · 35% Armor Pen · 15 AH
Bitter Cold
Serylda's Grudge
3,000g- 45 Attack Damage
- 35% Armor Penetration
- 15 Ability Haste
Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
6Edge of Night
3,000g50 AD · 15 Lethality · 250 HP
Annul
Edge of Night
3,000g- 50 Attack Damage
- 15 Lethality
- 250 Health
Annul Grants a Spell Shield that blocks the next enemy Ability.
Abilities & Skill Path

Hextech Capacitor
When Jayce swaps weapons he gains Move Speed for a short duration.
QTo the Skies! / Shock Blast
Cooldown 16/14/12/10/8/6s · 40 Mana
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
WLightning Field / Hyper Charge
Cooldown 10s · 40 Mana
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
EThundering Blow / Acceleration Gate
Cooldown 20/18/16/14/12/10s · 55 Mana
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
RMercury Cannon / Mercury Hammer
Cooldown 6s
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.