
Twisted Fate Build
the Card Master
Twisted Fate is an infamous cardsharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve.
Twisted Fate Mid Build
The most played Twisted Fate Mid build on patch 26.21 runs Arcane Comet with Manaflow Band, Celerity and Scorch, plus Bone Plating and Unflinching from the secondary tree. Take Flash and Teleport. Start with Doran's Ring and Health Potion, then build Rod of Ages, Swiftmarch and Lich Bane, followed by Rapid Firecannon, Zhonya's Hourglass and Rabadon's Deathcap. Max Q (Wild Cards) first, then W (Pick a Card), then E (Stacked Deck). It has a 51.0% win rate and a 3.8% pick rate.
Runes
Primary
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, dealing increased damage based on distance. Adaptive Damage: 15 - 100 based on level (+0.05 AP and +0.1 bonus AD) Cooldown: 20 - 8s Damage amplification scales up to 100% at 750 range.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Celerity
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Scorch
Your first damaging ability hit every 10s burns champions.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s
Secondary
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Unflinching
Gain Armor and Magic Resist when receiving crowd control.
Unflinching
Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Teleport
Cooldown 300s
Teleport
Cooldown 300s
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill Priority
QWild Cards
Cooldown 6/5.75/5.5/5.25/5s · 60/70/80/90/100 Mana
Twisted Fate throws three cards, dealing damage to each enemy unit they pass through.
WPick a Card
Cooldown 6s · 50/55/60/65/70 Mana
Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects.
EStacked Deck
Cooldown 0s
Every 4 attacks, Twisted Fate deals bonus damage. In addition, his Attack Speed is increased.
Item Build
Full build 15,900gStarting Items
Doran's Ring
400g
Doran's Ring
- 18 Ability Power
- 90 Health
Drain Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Rod of Ages
2,600g45 AP · 350 HP · 500 Mana
Timeless · Eternity
Rod of Ages
2,600g- 45 Ability Power
- 350 Health
- 500 Mana
Timeless This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Eternity Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.
2Swiftmarch
1,000g65 MS
Fleetfooted · Noxian Fervor
Swiftmarch
1,000g- 65 Move Speed
Fleetfooted Reduce the effectiveness of Slows by 25%. Noxian Fervor Gain 5% of your Move Speed as Adaptive Force.
3Lich Bane
2,900g100 AP · 6% MS · 10 AH
Spellblade
Lich Bane
2,900g- 100 Ability Power
- 6% Move Speed
- 10 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus magic damage On-Hit.
4Rapid Firecannon
2,650g35% AS · 25% Crit · 4% MS
Sharpshooter
Rapid Firecannon
2,650g- 35% Attack Speed
- 25% Critical Strike Chance
- 4% Move Speed
Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
5Zhonya's Hourglass
3,250g105 AP · 50 Armor
Time Stop
Zhonya's Hourglass
3,250g- 105 Ability Power
- 50 Armor
Time Stop Enter Stasis for 2.5 seconds.
6Rabadon's Deathcap
3,500g130 AP
Magical Opus
Rabadon's Deathcap
3,500g- 130 Ability Power
Magical Opus Increases your total Ability Power by 30%.
Abilities & Skill Path

Loaded Dice
Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold.
QWild Cards
Cooldown 6/5.75/5.5/5.25/5s · 60/70/80/90/100 Mana
Twisted Fate throws three cards, dealing damage to each enemy unit they pass through.
WPick a Card
Cooldown 6s · 50/55/60/65/70 Mana
Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects.
EStacked Deck
Cooldown 0s
Every 4 attacks, Twisted Fate deals bonus damage. In addition, his Attack Speed is increased.
RDestiny
Cooldown 170/140/110s · 100 Mana
Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds.