
Zac Build
the Secret Weapon
Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.
The most played Zac Jungle build on patch 26.21 runs Aftershock with Font of Life, Conditioning and Revitalize, plus Legend: Haste and Triumph from the secondary tree. Take Smite and Flash. Start with Mosstomper Seedling and Health Potion, then build Sunfire Aegis, Ionian Boots of Lucidity and Spirit Visage, followed by Thornmail, Randuin's Omen and Jak'Sho, The Protean. Max E (Elastic Slingshot) first, then W (Unstable Matter), then Q (Stretching Strikes). It has a 51.6% win rate and a 2.6% pick rate.
Runes
Primary
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 45 + 75% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion heals nearby allied champions.
Font of Life
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion. 70% effect for Ranged Users. Cooldown: 20s
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Conditioning
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Revitalize
Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Revitalize
Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Secondary
Legend: Haste
Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Haste
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Summoner Spells
Smite
Cooldown 15s
Smite
Cooldown 15s
Deals true damage to a monster or minion.
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Skill Priority
EElastic Slingshot
Cooldown 21/18/15/12/9s
Zac attaches his arms to the ground and stretches back, launching himself forward.
WUnstable Matter
Cooldown 5s
Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.
QStretching Strikes
Cooldown 14/12.5/11/9.5/8s
Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.
Item Build
Full build 14,750gStarting Items
Mosstomper Seedling
450g
Mosstomper Seedling
Jungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Sunfire Aegis
2,800g350 HP · 50 Armor · 10 AH
Immolate
Sunfire Aegis
2,800g- 350 Health
- 50 Armor
- 10 Ability Haste
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
2Ionian Boots of Lucidity
900g10 AH · 45 MS
Ionian Insight
Ionian Boots of Lucidity
900g- 10 Ability Haste
- 45 Move Speed
Ionian Insight Gain 10 Summoner Spell Haste.
3Spirit Visage
2,700g400 HP · 50 MR · 10 AH · 100% HP Regen
Boundless Vitality
Spirit Visage
2,700g- 400 Health
- 50 Magic Resist
- 10 Ability Haste
- 100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
4Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
5Randuin's Omen
2,700g350 HP · 75 Armor
Resilience · Humility
Randuin's Omen
2,700g- 350 Health
- 75 Armor
Resilience Receive 30% less damage from Critical Strikes. Humility Slow nearby enemies by 70% for 2 seconds.
6Jak'Sho, The Protean
3,200g350 HP · 45 Armor · 45 MR
Voidborn Resilience
Jak'Sho, The Protean
3,200g- 350 Health
- 45 Armor
- 45 Magic Resist
Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Abilities & Skill Path

Cell Division
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
QStretching Strikes
Cooldown 14/12.5/11/9.5/8s
Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.
WUnstable Matter
Cooldown 5s
Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.
EElastic Slingshot
Cooldown 21/18/15/12/9s
Zac attaches his arms to the ground and stretches back, launching himself forward.
RLet's Bounce!
Cooldown 120/105/90s
Zac bounces four times, knocking up enemies hit and slowing them.