
Ashe Build
the Frost Archer
Iceborn warmother of the Avarosan tribe, Ashe commands the most populous horde in the north. Stoic, intelligent, and idealistic, yet uncomfortable with her role as leader, she taps into the ancestral magics of her lineage to wield a bow of True Ice. With her people's belief that she is the mythological hero Avarosa reincarnated, Ashe hopes to unify the Freljord once more by retaking their ancient, tribal lands.
The most played Ashe Bot build on patch 26.21 runs Lethal Tempo with Presence of Mind, Legend: Alacrity and Cut Down, plus Approach Velocity and Biscuit Delivery from the secondary tree. Take Flash and Barrier. Start with Doran's Bow and Health Potion, then build Berserker's Greaves, Hexoptics C44 and Phantom Dancer, followed by Infinity Edge, Lord Dominik's Regards, Guardian Angel and Bloodthirster. Max W (Volley) first, then Q (Ranger's Focus), then E (Hawkshot). It has a 49.3% win rate and a 7.3% pick rate.
Runes
Primary
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Lethal Tempo
Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Presence of Mind
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy. Takedowns restore 15% of your maximum mana or energy. Cooldown for damage restoration: 8s
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal more damage to high health enemy champions.
Cut Down
Deal 8% more damage to champions who have more than 60% health.
Secondary
Approach Velocity
Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Approach Velocity
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair. Activation Range for CC from allies: 1000
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Barrier
Cooldown 180s
Barrier
Cooldown 180s
Gain a brief Shield.
Skill Priority
WVolley
Cooldown 18/14.5/11/7.5/4s · 75/70/65/60/55 Mana
Ashe fires arrows in a cone for increased damage. Also applies Frost Shot.
QRanger's Focus
Cooldown 0s · 30 Mana
Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration.
EHawkshot
Cooldown 5s
Ashe sends her Hawk Spirit on a scouting mission anywhere on the map.
Item Build
Full build 19,950gStarting Items
Doran's Bow
400g
Doran's Bow
- 8 Attack Damage
- 15% Attack Speed
- 1.5% Omnivamp
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Berserker's Greaves
1,100g30% AS · 45 MS
Berserker's Greaves
1,100g- 30% Attack Speed
- 45 Move Speed
Enhances Move Speed and Attack Speed
2Hexoptics C44
2,800g55 AD · 25% Crit
Magnification · Arcane Aim
Hexoptics C44
2,800g- 55 Attack Damage
- 25% Critical Strike Chance
Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.
3Phantom Dancer
2,650g65% AS · 25% Crit · 10% MS
Spectral Waltz
Phantom Dancer
2,650g- 65% Attack Speed
- 25% Critical Strike Chance
- 10% Move Speed
Spectral Waltz Become Ghosted.
4Infinity Edge
3,500g75 AD · 25% Crit · 30% Crit Dmg
Infinity Edge
3,500g- 75 Attack Damage
- 25% Critical Strike Chance
- 30% Critical Strike Damage
Massively enhances critical strikes
5Lord Dominik's Regards
3,300g35 AD · 35% Armor Pen · 25% Crit
Giant Slayer
Lord Dominik's Regards
3,300g- 35 Attack Damage
- 35% Armor Penetration
- 25% Critical Strike Chance
Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
6Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
7Bloodthirster
3,400g80 AD · 15% Life Steal
Ichorshield
Bloodthirster
3,400g- 80 Attack Damage
- 15% Life Steal
Ichorshield Convert excess healing from your Lifesteal to a Shield.
Abilities & Skill Path

Frost Shot
Ashe's attacks slow their target, causing her to deal increased damage to these targets. Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.
QRanger's Focus
Cooldown 0s · 30 Mana
Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration.
WVolley
Cooldown 18/14.5/11/7.5/4s · 75/70/65/60/55 Mana
Ashe fires arrows in a cone for increased damage. Also applies Frost Shot.
EHawkshot
Cooldown 5s
Ashe sends her Hawk Spirit on a scouting mission anywhere on the map.
REnchanted Crystal Arrow
Cooldown 100/80/60s · 100 Mana
Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion, stunning for longer the farther arrow has traveled. In addition, surrounding enemy units take damage and are slowed.