
Corki Build
the Daring Bombardier
The yordle pilot Corki loves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leaving Bandle City, he settled in Piltover and fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve.
The most played Corki Bot build on patch 26.21 runs Conqueror with Presence of Mind, Legend: Alacrity and Cut Down, plus Cash Back and Triple Tonic from the secondary tree. Take Flash and Barrier. Start with Doran's Bow and Health Potion, then build Essence Reaver, Plated Steelcaps and The Collector, followed by Infinity Edge, Lord Dominik's Regards, Guardian Angel and Bloodthirster. Max Q (Phosphorus Bomb) first, then E (Gatling Gun), then W (Valkyrie). It has a 48.5% win rate and a 1.4% pick rate.
Runes
Primary
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Presence of Mind
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy. Takedowns restore 15% of your maximum mana or energy. Cooldown for damage restoration: 8s
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Cut Down
Deal more damage to high health enemy champions.
Cut Down
Deal 8% more damage to champions who have more than 60% health.
Secondary
Cash Back
Get some gold back when you purchase Legendary Items.
Cash Back
Get 7.5% Gold back when you purchase Legendary Items.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Triple Tonic
Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Barrier
Cooldown 180s
Barrier
Cooldown 180s
Gain a brief Shield.
Skill Priority
QPhosphorus Bomb
Cooldown 9/8.5/8/7.5/7s · 60/65/70/75/80 Mana
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
EGatling Gun
Cooldown 12s · 50/55/60/65/70 Mana
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
WValkyrie
Cooldown 20/18/16/14/12s · 80/85/90/95/100 Mana
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
Item Build
Full build 20,650gStarting Items
Doran's Bow
400g
Doran's Bow
- 8 Attack Damage
- 15% Attack Speed
- 1.5% Omnivamp
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Essence Reaver
3,050g50 AD · 20 AH · 25% Crit
Spellblade
Essence Reaver
3,050g- 50 Attack Damage
- 20 Ability Haste
- 25% Critical Strike Chance
Spellblade After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3The Collector
3,000g50 AD · 10 Lethality · 25% Crit
Death · Taxes
The Collector
3,000g- 50 Attack Damage
- 10 Lethality
- 25% Critical Strike Chance
Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold.
4Infinity Edge
3,500g75 AD · 25% Crit · 30% Crit Dmg
Infinity Edge
3,500g- 75 Attack Damage
- 25% Critical Strike Chance
- 30% Critical Strike Damage
Massively enhances critical strikes
5Lord Dominik's Regards
3,300g35 AD · 35% Armor Pen · 25% Crit
Giant Slayer
Lord Dominik's Regards
3,300g- 35 Attack Damage
- 35% Armor Penetration
- 25% Critical Strike Chance
Giant Slayer Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
6Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
7Bloodthirster
3,400g80 AD · 15% Life Steal
Ichorshield
Bloodthirster
3,400g- 80 Attack Damage
- 15% Life Steal
Ichorshield Convert excess healing from your Lifesteal to a Shield.
Abilities & Skill Path

Hextech Munitions
A percentage of Corki's basic attack damage is dealt as bonus true damage.
QPhosphorus Bomb
Cooldown 9/8.5/8/7.5/7s · 60/65/70/75/80 Mana
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
WValkyrie
Cooldown 20/18/16/14/12s · 80/85/90/95/100 Mana
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
EGatling Gun
Cooldown 12s · 50/55/60/65/70 Mana
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
RMissile Barrage
Cooldown 2s · 35 Mana
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.