
Corki Build
the Daring Bombardier
The yordle pilot Corki loves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leaving Bandle City, he settled in Piltover and fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve.
The most played Corki Top build on patch 26.21 runs Stormraider's Surge with Manaflow Band, Absolute Focus and Scorch, plus Cut Down and Presence of Mind from the secondary tree. Take Flash and Ignite. Start with Doran's Bow and Health Potion, then build Trinity Force, Plated Steelcaps and Black Cleaver, followed by Infinity Edge, Immortal Shieldbow and Guardian Angel. Max W (Valkyrie) first, then E (Gatling Gun), then Q (Phosphorus Bomb). It has a 44.8% win rate and a 0.4% pick rate.
Runes
Primary
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Stormraider's Surge
Dealing 25% of a champion's maximum health within 3s grants 48% Move Speed and 50% Slow Resistance for 4s. Move Speed is 75% effective for ranged champions. Cooldown: 20s - 10s
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds
Absolute Focus
While above 70% health, gain extra adaptive damage.
Absolute Focus
While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level). Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Scorch
Your first damaging ability hit every 10s burns champions.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s. Cooldown: 10s
Secondary
Cut Down
Deal more damage to high health enemy champions.
Cut Down
Deal 8% more damage to champions who have more than 60% health.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Presence of Mind
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy. Takedowns restore 15% of your maximum mana or energy. Cooldown for damage restoration: 8s
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
WValkyrie
Cooldown 20/18/16/14/12s · 80/85/90/95/100 Mana
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
EGatling Gun
Cooldown 12s · 50/55/60/65/70 Mana
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
QPhosphorus Bomb
Cooldown 9/8.5/8/7.5/7s · 60/65/70/75/80 Mana
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
Item Build
Full build 17,233gStarting Items
Doran's Bow
400g
Doran's Bow
- 8 Attack Damage
- 15% Attack Speed
- 1.5% Omnivamp
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Trinity Force
3,333g36 AD · 30% AS · 333 HP · 15 AH
Spellblade · Quicken
Trinity Force
3,333g- 36 Attack Damage
- 30% Attack Speed
- 333 Health
- 15 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken Attacking grants 20 Move Speed for 2 seconds.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Black Cleaver
3,000g45 AD · 400 HP · 20 AH
Carve · Fervor
Black Cleaver
3,000g- 45 Attack Damage
- 400 Health
- 20 Ability Haste
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.
4Infinity Edge
3,500g75 AD · 25% Crit · 30% Crit Dmg
Infinity Edge
3,500g- 75 Attack Damage
- 25% Critical Strike Chance
- 30% Critical Strike Damage
Massively enhances critical strikes
5Immortal Shieldbow
3,000g55 AD · 25% Crit
Lifeline
Immortal Shieldbow
3,000g- 55 Attack Damage
- 25% Critical Strike Chance
Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
6Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Abilities & Skill Path

Hextech Munitions
A percentage of Corki's basic attack damage is dealt as bonus true damage.
QPhosphorus Bomb
Cooldown 9/8.5/8/7.5/7s · 60/65/70/75/80 Mana
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
WValkyrie
Cooldown 20/18/16/14/12s · 80/85/90/95/100 Mana
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
EGatling Gun
Cooldown 12s · 50/55/60/65/70 Mana
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
RMissile Barrage
Cooldown 2s · 35 Mana
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.