
Naafiri Build
the Hound of a Hundred Bites
Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.
The most played Naafiri Jungle build on patch 26.21 runs Conqueror with Triumph, Legend: Alacrity and Coup de Grace, plus Cosmic Insight and Magical Footwear from the secondary tree. Take Smite and Flash. Start with Scorchclaw Pup and Health Potion, then build Voltaic Cyclosword, Ionian Boots of Lucidity and Black Cleaver, followed by Death's Dance, Guardian Angel and Edge of Night. Max Q (Darkin Daggers) first, then E (Eviscerate), then W (The Call of the Pack). It has a 49.9% win rate and a 2.6% pick rate.
Runes
Primary
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal more damage to low health enemy champions.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Secondary
Cosmic Insight
+18 Summoner Spell Haste +10 Item Haste
Cosmic Insight
+18 Summoner Spell Haste +10 Item Haste
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional 10 Move Speed.
Summoner Spells
Smite
Cooldown 15s
Smite
Cooldown 15s
Deals true damage to a monster or minion.
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Skill Priority
QDarkin Daggers
Cooldown 9/8.5/8/7.5/7s · 50/60/70/80/90 Mana
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.
EEviscerate
Cooldown 11/10/9/8/7s · 40 Mana
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
WThe Call of the Pack
Cooldown 26/24/22/20/18s · 60 Mana
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
Item Build
Full build 16,400gStarting Items
Scorchclaw Pup
450g
Scorchclaw Pup
Jungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Voltaic Cyclosword
3,000g55 AD · 10 Lethality · 10 AH
Galvanize · Firmament
Voltaic Cyclosword
3,000g- 55 Attack Damage
- 10 Lethality
- 10 Ability Haste
Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
2Ionian Boots of Lucidity
900g10 AH · 45 MS
Ionian Insight
Ionian Boots of Lucidity
900g- 10 Ability Haste
- 45 Move Speed
Ionian Insight Gain 10 Summoner Spell Haste.
3Black Cleaver
3,000g45 AD · 400 HP · 20 AH
Carve · Fervor
Black Cleaver
3,000g- 45 Attack Damage
- 400 Health
- 20 Ability Haste
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.
4Death's Dance
3,300g60 AD · 50 Armor · 15 AH
Ignore Pain · Defy · Ignore Pain's
Death's Dance
3,300g- 60 Attack Damage
- 50 Armor
- 15 Ability Haste
Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
5Guardian Angel
3,200g55 AD · 45 Armor
Rebirth
Guardian Angel
3,200g- 55 Attack Damage
- 45 Armor
Rebirth Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
6Edge of Night
3,000g50 AD · 15 Lethality · 250 HP
Annul
Edge of Night
3,000g- 50 Attack Damage
- 15 Lethality
- 250 Health
Annul Grants a Spell Shield that blocks the next enemy Ability.
Abilities & Skill Path
We Are More
Naafiri spawns packmates that attack the targets of her attacks and abilities.
QDarkin Daggers
Cooldown 9/8.5/8/7.5/7s · 50/60/70/80/90 Mana
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding. Packmates leap to attack the first champion or monster hit by this skill.
WThe Call of the Pack
Cooldown 26/24/22/20/18s · 60 Mana
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
EEviscerate
Cooldown 11/10/9/8/7s · 40 Mana
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
RHounds' Pursuit
Cooldown 110/95/80s · 100 Mana
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.