
Tahm Kench Build
The River King
Known by many names throughout history, the demon Tahm Kench travels the waterways of Runeterra, feeding his insatiable appetite with the misery of others. Though he may appear singularly charming and proud, he swaggers through the physical realm like a vagabond in search of unsuspecting prey. His lashing tongue can stun even a heavily armored warrior from a dozen paces, and to fall into his rumbling belly is to tumble into an abyss from which there is little hope of return.
The most played Tahm Kench Top build on patch 26.21 runs Grasp of the Undying with Shield Bash, Second Wind and Unflinching, plus Legend: Alacrity and Triumph from the secondary tree. Take Flash and Ignite. Start with Doran's Shield and Health Potion, then build Heartsteel, Plated Steelcaps and Dusk and Dawn, followed by Thornmail, Spirit Visage and Unending Despair. Max Q (Tongue Lash) first, then W (Abyssal Dive), then E (Thick Skin). It has a 50.0% win rate and a 2.6% pick rate.
Runes
Primary
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equal to 3.5% of your max healthHeal you for 1.3% of your max healthPermanently increase your health by 5 Ranged Champions: Damage, healing, and permanent health gained are 40% effective.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Shield Bash
Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage. You have up to 2s after the shield expires to use this effect.
Second Wind
After taking damage from an enemy champion heal back some missing health over time.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health over 10s.
Unflinching
Gain Armor and Magic Resist when receiving crowd control.
Unflinching
Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.
Secondary
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Triumph
Takedowns restore 5% of your missing health and grant an additional 20 gold.
Triumph
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. 'The most dangerous game brings the greatest glory.' —Noxian Reckoner
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
QTongue Lash
Cooldown 7/6.5/6/5.5/5s · 50/46/42/38/34 Mana
Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion. Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.
WAbyssal Dive
Cooldown 21/20/19/18/17s · 60/75/90/105/120 Mana
Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
EThick Skin
Cooldown 3s
Passive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat. Active: Convert all stored damage into a temporary shield.
Item Build
Full build 15,250gStarting Items
Doran's Shield
450g
Doran's Shield
- 110 Health
Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Heartsteel
3,000g900 HP · 100% HP Regen
Colossal Consumption · Goliath
Heartsteel
3,000g- 900 Health
- 100% Base Health Regen
Colossal Consumption (0s) per target If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.
2Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
3Dusk and Dawn
3,100g300 HP · 60 AP · 20 AH · 20% AS
Spellblade
Dusk and Dawn
3,100g- 300 Health
- 60 Ability Power
- 20 Ability Haste
- 20% Attack Speed
Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
4Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
5Spirit Visage
2,700g400 HP · 50 MR · 10 AH · 100% HP Regen
Boundless Vitality
Spirit Visage
2,700g- 400 Health
- 50 Magic Resist
- 10 Ability Haste
- 100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
6Unending Despair
2,800g400 HP · 50 Armor · 15 AH
Anguish
Unending Despair
2,800g- 400 Health
- 50 Armor
- 15 Ability Haste
Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Abilities & Skill Path

An Acquired Taste
Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion.
QTongue Lash
Cooldown 7/6.5/6/5.5/5s · 50/46/42/38/34 Mana
Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion. Applies a stack of An Acquired Taste to enemy champions. If the champion already has 3 stacks of An Acquired Taste, they are stunned and the stacks are consumed.
WAbyssal Dive
Cooldown 21/20/19/18/17s · 60/75/90/105/120 Mana
Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
EThick Skin
Cooldown 3s
Passive: Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat. Active: Convert all stored damage into a temporary shield.
RDevour
Cooldown 0s
Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.