
Zilean Build
the Chronokeeper
Once a powerful Icathian mage, Zilean became obsessed with the passage of time after witnessing his homeland's destruction by the Void. Unable to spare even a minute to grieve the catastrophic loss, he called upon ancient temporal magic to divine all possible outcomes. Having become functionally immortal, Zilean now drifts through the past, present, and future, bending and warping the flow of time around him, always searching for that elusive moment that will turn back the clock and undo Icathia's destruction.
Zilean Support Build
The most played Zilean Support build on patch 26.21 runs Summon Aery with Manaflow Band, Transcendence and Waterwalking, plus Cheap Shot and Relentless Hunter from the secondary tree. Take Flash and Heal. Start with Health Potion, then build Solstice Sleigh, Ionian Boots of Lucidity and Shurelya's Battlesong, followed by Imperial Mandate, Bandlepipes and Cosmic Drive. Max Q (Time Bomb) first, then E (Time Warp), then W (Rewind). It has a 51.7% win rate and a 2.2% pick rate.
Runes
Primary
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD). Empowering or protecting allies with abilities sends Aery to them, shielding them for 20 - 100 based on level (+0.05 AP) (+0.1 bonus AD). Aery cannot be sent out again until she returns to you.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Transcendence
Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Waterwalking
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river. May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Secondary
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s Activates on damage occurring after the impairment.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Relentless Hunter
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Heal
Cooldown 240s
Heal
Cooldown 240s
Restores Health and grants Move Speed to you and target allied champion.
Skill Priority
QTime Bomb
Cooldown 10/9.5/9/8.5/8s · 60/65/70/75/80 Mana
Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
ETime Warp
Cooldown 15s · 50 Mana
Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
WRewind
Cooldown 14/12/10/8/6s
Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
Item Build
Full build 11,200gStarting Items
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Solstice Sleigh
400g200 HP · 75% HP Regen · 75% Mana Regen · 9 Gold Per 10 Seconds
Going Sledding · Active
Solstice Sleigh
400g- 200 Health
- 75% Base Health Regen
- 75% Base Mana Regen
- 9 Gold Per 10 Seconds
Going Sledding Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
2Ionian Boots of Lucidity
900g10 AH · 45 MS
Ionian Insight
Ionian Boots of Lucidity
900g- 10 Ability Haste
- 45 Move Speed
Ionian Insight Gain 10 Summoner Spell Haste.
3Shurelya's Battlesong
2,200g50 AP · 15 AH · 4% MS · 125% Mana Regen
Inspiring Speech
Shurelya's Battlesong
2,200g- 50 Ability Power
- 15 Ability Haste
- 4% Move Speed
- 125% Base Mana Regen
Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.
4Imperial Mandate
2,400g60 AP · 15 AH · 150% Mana Regen
Control · Command
Imperial Mandate
2,400g- 60 Ability Power
- 15 Ability Haste
- 150% Base Mana Regen
Control Gain 20 Ability Haste for your abilities with Immobilizing effects. Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
5Bandlepipes
2,300g200 HP · 15 AH · 20 Armor · 20 MR
Fanfare
Bandlepipes
2,300g- 200 Health
- 15 Ability Haste
- 20 Armor
- 20 Magic Resist
Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.
6Cosmic Drive
3,000g70 AP · 350 HP · 25 AH · 4% MS
Spelldance
Cosmic Drive
3,000g- 70 Ability Power
- 350 Health
- 25 Ability Haste
- 4% Move Speed
Spelldance Dealing magic or true damage to champions grants Move Speed for 4 seconds.
Abilities & Skill Path

Time In A Bottle
Zilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.
QTime Bomb
Cooldown 10/9.5/9/8.5/8s · 60/65/70/75/80 Mana
Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
WRewind
Cooldown 14/12/10/8/6s
Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
ETime Warp
Cooldown 15s · 50 Mana
Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
RChronoshift
Cooldown 120/90/60s · 125/150/175 Mana
Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.