
Thresh Build
the Chain Warden
Sadistic and cunning, Thresh is an ambitious and restless specter of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.
Thresh Support Build
The most played Thresh Support build on patch 26.21 runs Aftershock with Font of Life, Bone Plating and Unflinching, plus Biscuit Delivery and Cosmic Insight from the secondary tree. Take Flash and Ignite. Start with Health Potion, then build Solstice Sleigh, Boots of Swiftness and Locket of the Iron Solari, followed by Knight's Vow, Thornmail and Frozen Heart. Max Q (Death Sentence) first, then E (Flay), then W (Dark Passage). It has a 51.1% win rate and a 12.4% pick rate.
Runes
Primary
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 45 + 75% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies. Damage: 25 - 120 (+8% of your bonus health) Cooldown: 20s Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion heals nearby allied champions.
Font of Life
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion. 70% effect for Ranged Users. Cooldown: 20s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Unflinching
Gain Armor and Magic Resist when receiving crowd control.
Unflinching
Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.
Secondary
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
Cosmic Insight
+18 Summoner Spell Haste +10 Item Haste
Cosmic Insight
+18 Summoner Spell Haste +10 Item Haste
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Ignite
Cooldown 180s
Ignite
Cooldown 180s
Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Skill Priority
QDeath Sentence
Cooldown 19/16.5/14/11.5/9s · 70 Mana
Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
EFlay
Cooldown 13/12.25/11.5/10.75/10s · 60/65/70/75/80 Mana
Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
WDark Passage
Cooldown 21/20/19/18/17s · 50/55/60/65/70 Mana
Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
Item Build
Full build 10,850gStarting Items
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Solstice Sleigh
400g200 HP · 75% HP Regen · 75% Mana Regen · 9 Gold Per 10 Seconds
Going Sledding · Active
Solstice Sleigh
400g- 200 Health
- 75% Base Health Regen
- 75% Base Mana Regen
- 9 Gold Per 10 Seconds
Going Sledding Slowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges) Places an Invisible Stealth Ward that grants vision.
2Boots of Swiftness
1,000g55 MS
Fleetfooted
Boots of Swiftness
1,000g- 55 Move Speed
Fleetfooted Reduce the effectiveness of Slows by 25%.
3Locket of the Iron Solari
2,200g200 HP · 30 Armor · 30 MR · 10 AH
Devotion
Locket of the Iron Solari
2,200g- 200 Health
- 30 Armor
- 30 Magic Resist
- 10 Ability Haste
Devotion Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
4Knight's Vow
2,300g200 HP · 40 Armor · 10 AH · 100% HP Regen
Sacrifice · Pledge
Knight's Vow
2,300g- 200 Health
- 40 Armor
- 10 Ability Haste
- 100% Base Health Regen
Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.
5Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
6Frozen Heart
2,500g75 Armor · 400 Mana · 20 AH
Winter's Caress
Frozen Heart
2,500g- 75 Armor
- 400 Mana
- 20 Ability Haste
Winter's Caress Reduce the Attack Speed of nearby champions by 20%.
Abilities & Skill Path

Damnation
Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
QDeath Sentence
Cooldown 19/16.5/14/11.5/9s · 70 Mana
Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
WDark Passage
Cooldown 21/20/19/18/17s · 50/55/60/65/70 Mana
Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
EFlay
Cooldown 13/12.25/11.5/10.75/10s · 60/65/70/75/80 Mana
Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
RThe Box
Cooldown 120/100/80s · 100 Mana
A prison of walls that slow and deal damage if broken.