
Senna Build
the Redeemer
Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel specter Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.
Senna Support Build
The most played Senna Support build on patch 26.21 runs Deathfire Touch with Manaflow Band, Celerity and Gathering Storm, plus Magical Footwear and Jack Of All Trades from the secondary tree. Take Flash and Heal. Start with Health Potion, then build Bloodsong, Black Cleaver and Boots of Swiftness, followed by Statikk Shiv, Rapid Firecannon and Infinity Edge. Max Q (Piercing Darkness) first, then W (Last Embrace), then E (Curse of the Black Mist). It has a 51.3% win rate and a 5.4% pick rate.
Runes
Primary
Deathfire Touch
Damaging a champion with an ability burns them over time.
Deathfire Touch
Damaging a champion with an ability burns them for 3 - 12 based on level (+2.5% AP) (+7% bonus AD) magic damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire. Duration: Single Target: 4s Area of Effect: 2s Damage over Time: 1s
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Cooldown: 15 seconds
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Celerity
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Gathering Storm
Every 10 min gain AP or AD, adaptive. 10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc...
Secondary
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner. Slightly Magical Footwear grants you an additional 10 Move Speed.
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Jack Of All Trades
For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain 8 or 20 bonus Adaptive Force at 5 and 10 stacks, respectively.
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Heal
Cooldown 240s
Heal
Cooldown 240s
Restores Health and grants Move Speed to you and target allied champion.
Skill Priority
QPiercing Darkness
Cooldown 15s · 70/80/90/100/110 Mana
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
WLast Embrace
Cooldown 11s · 50/55/60/65/70 Mana
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
ECurse of the Black Mist
Cooldown 26/24.5/23/21.5/20s · 70 Mana
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
Item Build
Full build 13,550gStarting Items
Health Potion
2 × 50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Bloodsong
400g200 HP · 75% HP Regen · 75% Mana Regen · 9 Gold Per 10 Seconds
Spellblade · Active
Bloodsong
400g- 200 Health
- 75% Base Health Regen
- 75% Base Mana Regen
- 9 Gold Per 10 Seconds
Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges) Places an Invisible Stealth Ward that grants vision.
2Black Cleaver
3,000g45 AD · 400 HP · 20 AH
Carve · Fervor
Black Cleaver
3,000g- 45 Attack Damage
- 400 Health
- 20 Ability Haste
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.
3Boots of Swiftness
1,000g55 MS
Fleetfooted
Boots of Swiftness
1,000g- 55 Move Speed
Fleetfooted Reduce the effectiveness of Slows by 25%.
4Statikk Shiv
3,000g45 AD · 45 AP · 30% AS · 4% MS
Electrospark · Electroshock
Statikk Shiv
3,000g- 45 Attack Damage
- 45 Ability Power
- 30% Attack Speed
- 4% Move Speed
Electrospark Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets. Electroshock Basic Attacks grant extra Energized stacks.
5Rapid Firecannon
2,650g35% AS · 25% Crit · 4% MS
Sharpshooter
Rapid Firecannon
2,650g- 35% Attack Speed
- 25% Critical Strike Chance
- 4% Move Speed
Sharpshooter Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
6Infinity Edge
3,500g75 AD · 25% Crit · 30% Crit Dmg
Infinity Edge
3,500g- 75 Attack Damage
- 25% Critical Strike Chance
- 30% Critical Strike Damage
Massively enhances critical strikes
Abilities & Skill Path

Absolution
When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.
QPiercing Darkness
Cooldown 15s · 70/80/90/100/110 Mana
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
WLast Embrace
Cooldown 11s · 50/55/60/65/70 Mana
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
ECurse of the Black Mist
Cooldown 26/24.5/23/21.5/20s · 70 Mana
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
RDawning Shadow
Cooldown 140/120/100s · 100 Mana
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.