
Poppy Build
Keeper of the Hammer
Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom's enemies with every whirling strike.
The most played Poppy Top build on patch 26.21 runs Grasp of the Undying with Shield Bash, Second Wind and Overgrowth, plus Last Stand and Presence of Mind from the secondary tree. Take Flash and Teleport. Start with Doran's Shield and Health Potion, then build Plated Steelcaps, Sundered Sky and Fimbulwinter, followed by Thornmail, Spirit Visage and Jak'Sho, The Protean. Max Q (Hammer Shock) first, then E (Heroic Charge), then W (Steadfast Presence). It has a 51.3% win rate and a 0.8% pick rate.
Runes
Primary
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equal to 3.5% of your max healthHeal you for 1.3% of your max healthPermanently increase your health by 5 Ranged Champions: Damage, healing, and permanent health gained are 40% effective.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Shield Bash
Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage. You have up to 2s after the shield expires to use this effect.
Second Wind
After taking damage from an enemy champion heal back some missing health over time.
Second Wind
After taking damage from an enemy champion, heal for 4% of your missing health over 10s.
Overgrowth
Gain permanent max health when minions or monsters die near you.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8. When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Secondary
Last Stand
Deal more damage to champions while you are low on health.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Presence of Mind
Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Presence of Mind
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy. Takedowns restore 15% of your maximum mana or energy. Cooldown for damage restoration: 8s
Summoner Spells
Flash
Cooldown 300s
Flash
Cooldown 300s
Teleports you a short distance toward your cursor.
Teleport
Cooldown 300s
Teleport
Cooldown 300s
After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
Skill Priority
QHammer Shock
Cooldown 8/7/6/5/4s · 35/40/45/50/55 Mana
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
EHeroic Charge
Cooldown 14/13/12/11/10s · 70 Mana
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
WSteadfast Presence
Cooldown 20/18/16/14/12s · 50 Mana
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
Item Build
Full build 15,050gStarting Items
Doran's Shield
450g
Doran's Shield
- 110 Health
Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds. Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion
50g
Health Potion
Consume Restores 120 Health over 15 seconds.
Core Build
1Plated Steelcaps
1,200g25 Armor · 45 MS
Plating
Plated Steelcaps
1,200g- 25 Armor
- 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
2Sundered Sky
3,100g40 AD · 400 HP · 10 AH
Lightshield Strike
Sundered Sky
3,100g- 40 Attack Damage
- 400 Health
- 10 Ability Haste
Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health.
3Fimbulwinter
2,400g550 HP · 1000 Mana · 15 AH
Awe · Everlasting
Fimbulwinter
2,400g- 550 Health
- 1000 Mana
- 15 Ability Haste
Awe Gain Health. Everlasting (0s) Immobilizing or Slowing (Melee only) an enemy champion grants a Shield for 3 seconds. The Shield is increased by 80% if more than one enemy is nearby.
4Thornmail
2,450g150 HP · 75 Armor
Thorns
Thornmail
2,450g- 150 Health
- 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
5Spirit Visage
2,700g400 HP · 50 MR · 10 AH · 100% HP Regen
Boundless Vitality
Spirit Visage
2,700g- 400 Health
- 50 Magic Resist
- 10 Ability Haste
- 100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
6Jak'Sho, The Protean
3,200g350 HP · 45 Armor · 45 MR
Voidborn Resilience
Jak'Sho, The Protean
3,200g- 350 Health
- 45 Armor
- 45 Magic Resist
Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Abilities & Skill Path

Iron Ambassador
Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
QHammer Shock
Cooldown 8/7/6/5/4s · 35/40/45/50/55 Mana
Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay.
WSteadfast Presence
Cooldown 20/18/16/14/12s · 50 Mana
Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded.
EHeroic Charge
Cooldown 14/13/12/11/10s · 70 Mana
Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned.
RKeeper's Verdict
Cooldown 140/120/100s · 100 Mana
Poppy channels a hammer strike that knocks enemies very far away.